Track loading errors and track shadow bug

sti228

Hi. I need someone's help because i really don't understand why i have this loading errors :( I download this: roads I can load wet road versions without any loading error but i have problems when i try to load dry roads :(

When i load dry roads i get this errors: Error loading texture SKIDDRY for material RT_SKID_01, Error loading texture GROOVEDRY for material RT_GROOVE_10. Sometimes Error loading texture SKIDDRY for material RT_SKID_01 and Error loading texture GROOVEDRY for material RT_GROOVE_09. Road need some extra files in location folder ? Maybe i don't have some files in Location folder ? :confused:

Also it's possible somehow fix this track shadow bug ?

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My mistake... It's not a shadow it's a driving direction. Road download: PREFECTUREDAICHI By the way this road have LOD problem (terrain does not visible normal) and in .SCN file can i increase it ?

ClipPlanes=1500 and i change it with higher number. In file there is 2 "ClipPlanes" line. What function have second one ?
 
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......ClipPlanes=1500 and i change it with higher number. In file there is 2 "ClipPlanes" line. What function have second one ?

There normally are 2 Sections that use the ClipPlanes Entry, one is the View=mainview and the second one the View=rearview, that is included in the View=mainview and which is used for the mirror-rearview.

And the strange Groove can be caused by a track-mesh modification, that was done after the AIW has been finished.

The missing Textures errors can be caused by missing loose files or a mas file that isn't linked in a scn file.
Check if the folder for the wet version includes these textures and copy and paste them into the dry versions folder.
Or compare the scn files of both versions, if a link to a mas file is missing in the scn of the dry version.

And the other things are solved or could you post another list with errors that are still there?
 
There normally are 2 Sections that use the ClipPlanes Entry, one is the View=mainview and the second one the View=rearview, that is included in the View=mainview and which is used for the mirror-rearview.

And the strange Groove can be caused by a track-mesh modification, that was done after the AIW has been finished.

The missing Textures errors can be caused by missing loose files or a mas file that isn't linked in a scn file.
Check if the folder for the wet version includes these textures and copy and paste them into the dry versions folder.
Or compare the scn files of both versions, if a link to a mas file is missing in the scn of the dry version.

And the other things are solved or could you post another list with errors that are still there?

I fix LOD for road - PREFECTUREDAICHI. Thanks for info. Still can't do anything with this loading errors and wrong AIW. I get 2 error. Lake Side (wet version loads good) and Southern Circuit (wet version loads good).

After this click ok, ok and game load road. Strange is that in other rFactor this dry roads load without any error :( I use Real Feel FFB Plugin and hope this doesn't cause problem.
 
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Maybe your other Installation has the Files in the commonmaps.mas or loose in the Locations folder...

These tracks seem to have been created in a hurry, they are not well done.
The missing Textures are included in the Lake_Side_CommonMaps.MAS and Southern_Circuit_CommonMaps.MAS.
Just extract them and put them into the Track-Folders, to get rid of the Loading-Error.

And i fear you will have to create new AIW Files.
I've just taken a quick look, but it seems as if the whole Tracks have been moved in the XYZ Coordinate System, after the AIW Files has been created.
 
redapg

They also missing some water shader textures. I will try to fix it.
 
redapg

I extract all files from Lake_Side_CommonMaps.MAS and Southern_Circuit_CommonMaps.MAS in dry folders. Now dry road load without showing any error message. Huge thanks again for help :)
 

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