Remove tire marks in wet road

sti228

Hi. There is any way to improve tire marks in wet roads. Looks completely white and unrealistic. Maybe someone know the solution ?

 
Ummm, rFactor 1 doesn't come with wet weather. It must be a some sort of an external modification so you probably have to ask the guys who did that.
 
If you open the .tdf file of the track you will see that the driveable materials (ie. grass, road, gravel, etc.) each have their own skid texture that gets applied.
In the example below the material called "road" uses a texture called skidhard.tga for skid marks.
In your case it might be better to use a completely clear texture.


// Roads
[FEEDBACK]
Dry=0.96 Wet=RoadWetGrip Resistance=1700.0 BumpAmp=RoadBumpAmp BumpWavelen=RoadBumpLen Legal=true Spring=0.0 Damper=0.0 CollFrict=0.4 Sparks=1 Scraping=1 Sound=dry
Reaction=tiresmoke Tex=smokewhite.tga Max=1024 Scale=(1.0,1.0,1.0) Growth=(4.0,3.0,2.0) ASDEnvelope=(2.0,0.2,3.5) DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Reaction=skid Tex=skidhard.tga Max=2500 Pixel=NoReduceDetail Particle=Plane+Deformable+SingleSided DestBlend=InvSrcAlpha SrcBlend=SrcAlpha
Materials=road
 

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