monkeygrinder
[SOLVED] Matching real steer rotation
Hi everybody, maybe this is a question that has been already answered a million times before, but I'm really struggling to make my Logitech DFGT rotation match with the onscreen wheel.
It looks like the Megane Eurocup has a 270° of rotation approx, deduction based on what I see in the cockpit view. I have set my wheel max rotation in Logitech profiler to 270° and so I did in the "Controller.ini" line "Steering Wheel Range".
Now centered and "all rotated" positions are perfectly matching but I can't make the wheel rotation to be completely linear. I tried to set "Digital Steering Rate" to both sides of the slider, from 10% (Why no 0%?) to 100%, but none of these settings worked.
The wheel turns in "different non-linear ways".
Where am I wrong?
Hi everybody, maybe this is a question that has been already answered a million times before, but I'm really struggling to make my Logitech DFGT rotation match with the onscreen wheel.
It looks like the Megane Eurocup has a 270° of rotation approx, deduction based on what I see in the cockpit view. I have set my wheel max rotation in Logitech profiler to 270° and so I did in the "Controller.ini" line "Steering Wheel Range".
Now centered and "all rotated" positions are perfectly matching but I can't make the wheel rotation to be completely linear. I tried to set "Digital Steering Rate" to both sides of the slider, from 10% (Why no 0%?) to 100%, but none of these settings worked.
The wheel turns in "different non-linear ways".
Where am I wrong?
Last edited: