Bill Malicoat
I have made a car mesh and I have a strange issue. When I export from Max some of the triangles are solid black. I have tried a few things but nothing seems to fix it.
If I save the mesh as a 3ds and then used 3dsimed to create the gmt file it removes the black poly's but then the mesh does nto have the proper normals like max. Also, the mesh seems to be brighter then the max mesh then, almost like the light shines heavy on both sides of the mesh.
Any Idea's?View attachment 204View attachment 205View attachment 206
If I save the mesh as a 3ds and then used 3dsimed to create the gmt file it removes the black poly's but then the mesh does nto have the proper normals like max. Also, the mesh seems to be brighter then the max mesh then, almost like the light shines heavy on both sides of the mesh.
Any Idea's?View attachment 204View attachment 205View attachment 206